Sound
Design
Immersive, purposeful audio that transforms visuals into experiences. From Foley and ambiences to cinematic effects design.

What is sound design?
Sound design is the craft of creating, recording, and shaping every audio element in a film, game, or interactive experience — beyond music. It encompasses Foley, environmental ambience, sound effects, and the invisible sonic layer that makes audiences feel present in a scene. George Gkanidis brings a compositional sensibility to sound design, ensuring the audio and music always serve a unified emotional purpose.
About this service
Freelance sound design services for film, games, trailers, and audiovisual media. George Gkanidis creates immersive, bespoke audio landscapes that elevate every project. Contact George to discuss your project.
Your Sound
Hire a freelance sound designer for film & games
George Gkanidis is a freelance sound designer and composer based in Athens, Greece, creating original sound design for film, short films, video games, trailers, commercials and immersive audiovisual work — from a single scene to a full soundtrack.
Every project is built to picture and to brief: cinematic, detailed, and delivered on time. With 15+ years across music and audiovisual production and a background in architecture, the work sits at the intersection of sound, space and story.
What a sound design project includes
- Foley, ambiences and custom sound effects (SFX) design
- Dialogue editing, cleanup and restoration
- Game audio and implementation in Unity, Unreal Engine and FMOD
- Mixing and mastering on real analog gear
- Stereo, 5.1 and immersive delivery to your spec
Who it is for
Filmmakers, indie game studios, agencies, artists and cultural institutions — including work for the Greek National Opera. Whether you need a single effect or a complete sound world, a freelance sound designer who replies within one business day keeps the process fast and clear.
How it works
Send a short brief and any reference or picture lock. You will get a plan, a timeline and the right approach for your project — brief in, sound out.
